﻿using System;

namespace Kurax.BoardGames.Client.Engine.Commands.General {
    public class Quit : CommandBase {
        public override int CommandId {
            get {
                return 0; // 0, 0, 0, 0
            }
        }

        protected internal override byte[] GetBodyData() {
            return new byte[0];
        }

        protected internal override void OnServerResponsed(byte[] data) {
            throw new NotSupportedException();
        }
    }
}
